Author: Vasik Rajlich
Date: 16:37:40 01/29/06
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On January 29, 2006 at 13:34:46, Jonas Soderberg wrote: >Thank you Vas for replying to my post. > >I realize that linguistic answers are unrealistic, or perhaps even unnecessary. > >Things I would like to see is: > >1. Ideal piece placement in a more or less static pawn formation. > (perhaps this could be visualized on a separate board?) > >2. Which pieces should I strive to exchange, and against what? > >3. Is my king weak? The opponents king weak? > >/JonaS Yes, I think just a simple square/piece color coding can convey all of this information. For example, you have a knight on a3 which is "bad" (bad color). Now the user moves black's pawn from c6 to c5, and all of a sudden this knight starts to turn green (ie. good color). The key is for the user to get a sense of the "deltas" for the piece/square colors as the position changes. One more thing: human trainers use words, because 1) they are good with words 2) they can't continuously draw color-coded chess boards. I am not even sure that linguistics would be the best, if they were possible. Vas
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