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Subject: Re: "rest" indeed Yes if you provide some real evidence.. I will

Author: chandler yergin

Date: 12:38:56 02/06/06

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On February 06, 2006 at 15:03:08, Robert Hyatt wrote:

>You keep providing stuff that has _nothing_ to do with the topic being
>discussed.
>
>Here is a test I ran just now, to show you how silly your statements look:
>
>I varied the hash size with Crafty as follows: 3M, 6M, 12M, 24M, 48M, 96M, 192M,
>384M
>
>I ran a normal middlegame position to depth=13, using just one cpu to avoid any
>SMP variance.  Here's the times/nodes:
>
>log.002:              time=4:45  mat=0  n=247340776  fh=89%  nps=865K
>log.003:              time=3:52  mat=0  n=201952429  fh=89%  nps=867K
>log.004:              time=2:52  mat=0  n=150627132  fh=89%  nps=870K
>log.005:              time=3:00  mat=0  n=157180245  fh=90%  nps=870K
>log.006:              time=2:53  mat=0  n=152600033  fh=90%  nps=877K
>log.007:              time=2:27  mat=0  n=128306131  fh=90%  nps=870K
>log.008:              time=2:27  mat=0  n=127485719  fh=90%  nps=863K
>log.009:              time=2:22  mat=0  n=124561460  fh=90%  nps=872K
>
>3M is the default.  I'd personally want to use something on the upper end of the
>hash sizes here.  Or would you _really_ want to give up a factor of 2x in speed
>and use the default?  (4:45 / 2:22 == 2.0)
>
>So as you can see, your facts are wrong, your argument is invalid, and your
>conclusions are based on who-knows-what...
>
>Now, for the last time, stop this before you get stopped.
Thank you, now a logical proposition for you.
OK?
Post the position and let us see the Depth of search, total nodes searches
and the Quality of the analysis from the Position.
k/N/s is the key to speed in Depth of search.
nps at various time controls mean nothing, it's the "Depth" of search
You know that!
cy




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