Author: David R. Potesta
Date: 07:23:49 02/18/06
I'd be interested in taking a few lessons from someone who knows how to write a chess engine in C++ (only this langugage). I'm interested in a UCI (or winboard) compliant engine (no GUI work at all). Other things that I am interested in learning more about: - UCI integration or Winboard integration - board representation (0x88, 2D arrays or vectors, multiple bit-boards) - search methods (popular algorithms: Min-Max, Alpha-Beta, Negascout, etc..) -move generation -integration with EGTB's and Opening books I am an undergrad and have done 2 semesters of C++ so I am not that experienced. I'd pay on a "for lesson" basis (for a period of time until I am able to write my own) for some direction and help in writing my own engine. I'm looking for maybe one lesson a week (and/or emails back and forth) I'm not looking for someone to write it for me, as there are many out there that are open source that I could just use. While I understand a some of the concepts involved in writing one on my own, I am having a great amount of difficulty just "getting started". I don't know where I could begin. What I'd like is someone who has done this before to set up a step by step for me with some initial instruction and links to specific examples to reinforce the concepts. I'll pay a minimum of $20 (>20 if someone isn't a jerk about my lack of programming knowledge/experience and is helpful) for each lesson: perhaps via chat, skype, phone and/or email.
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