Author: Vasik Rajlich
Date: 02:35:42 03/01/06
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On February 28, 2006 at 19:50:09, Tord Romstad wrote: >On February 28, 2006 at 18:05:32, Miguel A. Ballicora wrote: > >>This one: >> >>>>> if (nodecount == 15 && depth == 2) { >>>>> depth--; >>>>> } >>Is exactly what Tord mentions (a very simple raw version) applied close to the >>tips. > >In a certain sense, it is exactly the opposite of what I do. I only >use reductions *far* from the leaves; more specifically when deph > 2. >Before I started using null move threat detection to improve the tactical >accuracy, I had to use depth > 3 in order to avoid too many horizon >effect problems. > >Tord That's one difference. The really big difference was the "if (nodecount == 15) break;". That's Shannon B-type search! Vas
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