Author: Miguel A. Ballicora
Date: 09:31:23 03/01/06
Go up one level in this thread
On March 01, 2006 at 05:35:42, Vasik Rajlich wrote: >On February 28, 2006 at 19:50:09, Tord Romstad wrote: > >>On February 28, 2006 at 18:05:32, Miguel A. Ballicora wrote: >> >>>This one: >>> >>>>>> if (nodecount == 15 && depth == 2) { >>>>>> depth--; >>>>>> } >>>Is exactly what Tord mentions (a very simple raw version) applied close to the >>>tips. >> >>In a certain sense, it is exactly the opposite of what I do. I only >>use reductions *far* from the leaves; more specifically when deph > 2. >>Before I started using null move threat detection to improve the tactical >>accuracy, I had to use depth > 3 in order to avoid too many horizon >>effect problems. Tord, that is what I said in the line that I wrote above. It is your concept, but "applied to the tips". The concept is not the opposite, it is just applied (in the example) at a different level of the tree. As you can imagine, I tried several levels. >>Tord > >That's one difference. The really big difference was the "if (nodecount == 15) >break;". That's Shannon B-type search! Yes, but that differece does not exists when I used depth--. Look at the conditinal compilation #if. I did not use all the statements at the same time. As I said, and Bob got my message, I tried several options. I just copied now what was left in my current code. I tried pruning, reducing, different depths etc. Unfortunately, I did not have an obvious success and I did not pursue it further. I believe I should try again in more controlled conditions. I certainly congratulate the people that made this to work. Most of the time, success is in the details. Miguel >Vas
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