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Subject: Re: Marketing Hiarcs

Author: Melvin S. Schwartz

Date: 19:30:51 05/23/99

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On May 23, 1999 at 21:25:14, Dave Gomboc wrote:

>Here's a section of http://www.chessbase.com/products/engines/Hiarcs/index.html:
>
>    Playing Characteristics
>
>    At first glance, the Hiarcs engine is strikingly slow in terms of nodes
>    per second. Hiarcs calculates at roughly a tenth of Fritz' and Junior's
>    node speed. However the 'look-and-feel' of Hiarcs in practical analysis is
>    that of a very, very fast program. Its speed in solving tactical positions
>    is at least in the league of the fastest searchers, if not better. Its by a
>
>This claim, I can live with.  People here seem to think Hiarcs is pretty good in
>this department.
>
>    far margin the strongest 1min-Blitz player in the world. But on the other
>
>But where does this audacious claim come from?  Did somebody decide to test a
>bunch of programs on ICC at 1 0?  This claim doesn't even seem to be completely
>testable: Ferret has won what, the last 3 blitz championships at the WMCCC?  Two
>of the last three, at least.  But it's tough for anyone but Bruce to play a 1
>minute match between Hiarcs and Ferret, and as far as I know, Bruce hasn't
>reported any results for such a match.
>
>If it really IS "by a far margin the strongest 1min-Blitz player in the world",
>great!, congratulations... but saying it doesn't make it so: where's the
>evidence?
>
>    hand you immediately feel its extraordinarily profound chess knowledge in
>    the middle- and endgame.
>
>    Hiarcs shows a highly attractive, strategical and goal-oriented playing
>    style which makes it an enjoyable opponent for humans. Mark Uniackes work
>    is more than a valuable enrichment for the world of chess programs since he
>    achieves supreme playing strength by a different paradigm.
>
>This is no different from claims made by other chess software professionals.  So
>what is the "different paradigm"?  How is this testable?  Hiarcs is not an
>open-source software project.  People blab about how CSTAL does it differently,
>but it's not verifiable by third parties.  No difference here.
>
>From the program description given to the ICCA for WCCC 1999:
>
>    HIARCS searches around an order of magnitude less positions per second
>    (av. 18,000) than most of its competitors. However, it makes up for this
>    apparent slow speed by clever searching and accurate evaluation. HIARCS
>    uses many selective search extension heuristics to guide the search and
>    incorporates a sophisticated tapered search to resolve tactical
>    uncertainties while finding positionally beneficial lines.
>
>This description is more useful, thank you.  However, I will not hesitate to
>point out that one of the great things about the "sophisticated tapered search"
>sentence is that it is concrete enough to give the impression that some
>disclosure is being made, and abstract enough to allow every individual to have
>their own interpretation of precisely what it means. <grin>
>
>Dave

Dear Dave,

I have Hiarcss 7 as well as REBEL 10. I can tell you that yes Hiarcs can be a
bit slow - sometimes by minutes - but in complex middlegame positions it will
make the better move! I personally feel that time is relevant but hold the
proper analysis to be of even more importance. What good is it if a program
plays faster but misses key moves? Therefore, I firmly believe Mark Unkacke is
going in the right direction, for I would rather see a chess program play an
intelligent game and lose on time than a fast program making a blunder and
losing! This is of course just my opinion.

Regards,
Mel



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