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Subject: Re: Marketing Hiarcs

Author: Dave Gomboc

Date: 20:21:51 05/23/99

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On May 23, 1999 at 22:30:51, Melvin S. Schwartz wrote:

>
>On May 23, 1999 at 21:25:14, Dave Gomboc wrote:
>
>>Here's a section of http://www.chessbase.com/products/engines/Hiarcs/index.html:
>>
>>    Playing Characteristics
>>
>>    At first glance, the Hiarcs engine is strikingly slow in terms of nodes
>>    per second. Hiarcs calculates at roughly a tenth of Fritz' and Junior's
>>    node speed. However the 'look-and-feel' of Hiarcs in practical analysis is
>>    that of a very, very fast program. Its speed in solving tactical positions
>>    is at least in the league of the fastest searchers, if not better. Its by a
>>
>>This claim, I can live with.  People here seem to think Hiarcs is pretty good in
>>this department.
>>
>>    far margin the strongest 1min-Blitz player in the world. But on the other
>>
>>But where does this audacious claim come from?  Did somebody decide to test a
>>bunch of programs on ICC at 1 0?  This claim doesn't even seem to be completely
>>testable: Ferret has won what, the last 3 blitz championships at the WMCCC?  Two
>>of the last three, at least.  But it's tough for anyone but Bruce to play a 1
>>minute match between Hiarcs and Ferret, and as far as I know, Bruce hasn't
>>reported any results for such a match.
>>
>>If it really IS "by a far margin the strongest 1min-Blitz player in the world",
>>great!, congratulations... but saying it doesn't make it so: where's the
>>evidence?
>>
>>    hand you immediately feel its extraordinarily profound chess knowledge in
>>    the middle- and endgame.
>>
>>    Hiarcs shows a highly attractive, strategical and goal-oriented playing
>>    style which makes it an enjoyable opponent for humans. Mark Uniackes work
>>    is more than a valuable enrichment for the world of chess programs since he
>>    achieves supreme playing strength by a different paradigm.
>>
>>This is no different from claims made by other chess software professionals.  So
>>what is the "different paradigm"?  How is this testable?  Hiarcs is not an
>>open-source software project.  People blab about how CSTAL does it differently,
>>but it's not verifiable by third parties.  No difference here.
>>
>>From the program description given to the ICCA for WCCC 1999:
>>
>>    HIARCS searches around an order of magnitude less positions per second
>>    (av. 18,000) than most of its competitors. However, it makes up for this
>>    apparent slow speed by clever searching and accurate evaluation. HIARCS
>>    uses many selective search extension heuristics to guide the search and
>>    incorporates a sophisticated tapered search to resolve tactical
>>    uncertainties while finding positionally beneficial lines.
>>
>>This description is more useful, thank you.  However, I will not hesitate to
>>point out that one of the great things about the "sophisticated tapered search"
>>sentence is that it is concrete enough to give the impression that some
>>disclosure is being made, and abstract enough to allow every individual to have
>>their own interpretation of precisely what it means. <grin>
>>
>>Dave
>
>Dear Dave,
>
>I have Hiarcss 7 as well as REBEL 10. I can tell you that yes Hiarcs can be a
>bit slow - sometimes by minutes - but in complex middlegame positions it will
>make the better move! I personally feel that time is relevant but hold the
>proper analysis to be of even more importance. What good is it if a program
>plays faster but misses key moves? Therefore, I firmly believe Mark Unkacke is
>going in the right direction, for I would rather see a chess program play an
>intelligent game and lose on time than a fast program making a blunder and
>losing! This is of course just my opinion.
>
>Regards,
>Mel

I don't think your response addressed any of the issues I raised in my post.
I suppose there's nothing wrong with this, but if your intention was to respond
to my concerns, please re-read my original message.

Dave



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