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Subject: Re: Better chess GUI suggestion

Author: Ricardo Gibert

Date: 10:52:06 06/18/99

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On June 18, 1999 at 13:47:48, Ricardo Gibert wrote:

>On June 18, 1999 at 13:07:19, Dragos Gabudeanu wrote:
>
>>On June 18, 1999 at 12:44:13, Ricardo Gibert wrote:
>>
>>>What would be a good feature to add to a chess playing computer GUI?
>>>
>>>I'll offer the following suggestion: a "smartmove" feature where a move can be
>>>entered by specifying the destination square.  If there is only one legal move
>>>for a given destination square, the move is made automatically.  If there is
>>>more than one move, then the departure square must then also be specified. This
>>>would be in addition to the normal departure square first method of move entry.
>>>The smartmove feature in the latter case leads more often in unintended moves,
>>>compared to what I propose.
>>>
>>>This would allow for very efficient move entry.  Ideal for bullet chess.  The
>>>advantage is greatest in the endgame.  In many simple endings, this feature
>>>would benefit on almost all of the moves.  This would help reduce the
>>>"advantage" computers have over humans in the "mechanics" of making a move.
>>>
>>>This would not help in the mechanics of promoting a pawn, however, which would
>>>remain awkward.  A good suggestion on how to improve that or any other idea
>>>would be appreciated.
>>
>>
>>Note that this is already implemented in ChessBase, Shredder 2.0, Fritz 5.32 &
>>Hiarcs 7.32 and there are probably others that I can't think of right now...
>>
>>Dragos
>
>I have chessbase lite and it operates differently from what I propose.
>Chessbase lite will play a move to the destination square even if more than one
>piece can go there.  It will then make an "educated guess" then.  If it is not
>the move you intended, then the suggestion would qualify as receiving outside
>help. Yes?  That is not acceptable while playing a game.  I don't know about how
>Shredder 2.0, Fritz 5.32 & Hiarcs 7.32 work.  If they work the same way, can the
>"educated guessing" be shut off?  The way Chessbase does it is good for
>databases, but not chess playing programs (unless for analysis instead).  Do
>these chess playing programs implement "smartmove" in the way I suggest?

Also, chessbase lite implements pawn promotion in the awkward way I want to
avoid.  If you have played bullet on ICC, you know what I mean.  There must be a
better way.



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