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Subject: Benchmarking chess algorithms

Author: Dann Corbit

Date: 09:12:14 07/20/99


I think it would be interesting to benchmark chess algorithms:
0. Move generators -- all types
1. Alpha-Beta vs MTD(f)
2. Bitboards vs 0x88
3. etc.

Prepare a large crosstable and do a large number of runs with as many
implementations as possible and under as many different conditions as possible.

Change the search time from very short searches (10 sec or less) up to half an
hour to find the bit O(f(n)) properties of the algorithms.

A systematic study might eliminate a lot of guesswork or even tell us *where*
certain algorithms work better than others.  For instance, we might use one
algorithm at a certain time control and a different algorithm at a longer time
control and yet another at correspondence chess time controls.



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