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Subject: Re: Poor assessment by Crafty 16.14

Author: Robert Hyatt

Date: 21:54:54 07/27/99

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On July 27, 1999 at 19:15:04, José de Jesús García Ruvalcaba wrote:

>On July 27, 1999 at 18:50:08, KarinsDad wrote:
>
>>On July 27, 1999 at 18:25:20, Dave Gomboc wrote:
>>
>>>On July 27, 1999 at 17:28:48, KarinsDad wrote:
>>>
>>>>On July 27, 1999 at 14:07:22, Dave Gomboc wrote:
>>>>
>>>>>Last night I reached the following position as White in the blitz portion of a
>>>>>game/30:
>>>>>
>>>>>White: Kg2, Qd5, pawns on b3, f2, g3, h4.
>>>>>Black: Kf6, Qe5, pawns on b4, g7, h7.
>>>>>White to move.
>>>>>
>>>>>I played 43. Qc6+, and my opponent blundered with 43...Qe6??  I went on to win
>>>>>the pawn ending after 44. Qxe6+ Kxe6 45. Kf3.
>>>>
>>>>Why was this a blunder? There are no good moves. What better move did black
>>>>have?
>>>>
>>>>43 ... Ke7 44. Qb7+ any 45. Qxb4 winning a pawn
>>>>43 ... Kf7 44. Qb7+ Qe7 (to protect the b pawn) 45. Qxe7 and black's king is
>>>>even further back than with what was played
>>>>43 ... Kf4 44. Qf3+ Kg3 45. Qg4+ any 46. Qxb4
>>>>43 ... Kf4 44. Qf3+ Kg4 45. h4+ Kg3 46. Qg4+ any 47. Qxb4
>>>>43 ... Kf4 44. Qf3+ Kg4 45. h4+ Kh3 46. g4 and black cannot take the b pawn or
>>>>47. Qf4+ Kg3 48. h5++ or Kh4 48. Qg5++
>>>>43 ... Kg4 44. h4+ and a variety of other moves which lead to the same capturing
>>>>of the b pawn or mate with the same themes as above
>>>>
>>>>And eventually, no matter how black plays, once white wins the b pawn, all white
>>>>has to do is place the queen on b7 and push the b pawn. If black tries to check
>>>>white first, white plays Kh3, interposes his queen on any other check, puts his
>>>>king back on g2, eventually plays Qf3, and can push b3 to protect the b pawn. It
>>>>will be REAL hard for black to prevent white from trading queens and having a
>>>>passed pawn.
>>>>
>>>>This seems lost no matter what, so how exactly did black blunder here? Not
>>>>trading queens does not delay the inevitable much, if at all.
>>>>
>>>>KarinsDad :)
>>>
>>>Some of your variations don't make sense.  You must have reset your board to the
>>>wrong position.  Specifically, White has a pawn on h4, and some lines you have
>>>Black playing ...Kg4 and White playing h4+.
>>
>>My apologies. I had the pawn on h2. It doesn't change much except to prevent the
>>Kg5 line. I also screwed up and keep placing the king on f4, g4 and g3 instead
>>of f5, g5, and g6 (I have a type of dyslexia when I type variations from my
>>head).
>>
>>43 ... Ke7 44. Qb7+ any 45. Qxb4 winning a pawn
>>43 ... Kf7 44. Qb7+ Qe7 (to protect the b pawn) 45. Qxe7 and black's king is
>>even further back than with what was played
>>43 ... Kf5 44. Qf3+ Kg6 45. Qg4+ any 46. Qxb4
>>43 ... Kf5 44. Qf3+ Ke6 45. Qb3+ any 46. Qxb4
>>
>>>
>>>Your general argument is that White can pick up the b-pawn, and this is true.
>>>(That had been my plan until I was presented with an easier win.)  After White
>>>grabs the b-pawn, he needs to cover b3 and f2 without allowing perpetual check,
>>>and slowly work his b-pawn forward.  You're right in saying that this also wins.
>>> It's not really so much that it takes longer in the terms of "number of moves",
>>>it's just that it takes thought.  In the game as played, White was able to play
>>>on auto-pilot.  The win is clear, and Black has zero counterplay.  This was
>>>important: we only had about a minute or so each at that point.
>>>
>>>"Blunder" is how I felt about allowing the queen exchange as the game was being
>>>played.  I'll agree that that is too strong a word when there's plenty of time
>>>to look at the position, though.  Part of my impression was because Black _had_
>>>his king in the corner earlier, but instead of playing h6, or g6 and h5, he went
>>>and played it into the middle.  In the game he had time to go back and hide, but
>>>by the time we reached the position that I posted, it was already too late for
>>>that.
>>
>>The point was that Black is lost. Crafty realized it was lost and saw Qe6 as the
>>best of a series of lousy moves, most of which lose an additional pawn. Saving
>>that pawn and preventing perpetual checks is very easy for a computer, so I did
>>not understand the term blunder when it seems the best move, unless you want to
>>try to swindle a human into a draw or you are playing against a human with low
>>time.
>>
>>I don't see Crafty not picking a swindle move in a lost game as being inferior.
>>That's all.
>>
>
>	Maybe Crafty needs to study «The art of the middlegame» by Keres and Kotov. It
>has an excellent section onf «How to defend difficult positions» by Keres.
>Highly recommended. He does not care if a position is theoretically lost or not,
>the goal is to make the opponent's task of winning as hard as posible.
>	Includes in-depth analysis of a critical position of a game between Capablanca
>and Rubinstein (St. Petersburg 1914, I think), a Queen ending in which
>Rubinstein was a pawn up. Capablanca defends tenaciously and draws the game.



this is a _lot_ easier said than done.  IE which move is the best one to
try?  The one that leads to the deepest lost (mate)?  The one that leads
to a shallower loss if your opponent plays perfectly, but which might draw
if he makes a mistake?

That is _not_ easy to determine in the alpha/beta framework we all live in.
Seems easy.  But it is definitely _not_.






The
>critical position is one in which all the critics said Rubinstein let the win
>slip away. Keres explains Capablanca's defensive *plan* after the move suggested
>by the critics, and then backs it with tons of variations.
>	I think the study of these analysis alone make the book worth having. I wonder
>how these concepts can be incorporated to chess engines, as yours seems
>completely different it might be more natural for you to include them than for
>the other chess programmers.
>José.
>
>>>
>>>The main point of my post was that Crafty was misevaluating the position after
>>>the exchange of queens.  The static eval is about 1.3, and it probably needs to
>>>be something like 4 (higher than an extra minor piece, anyway.)  The tricky part
>>>to doing that is to make sure you are not assigning scores like that to pawn
>>>endings that aren't clearly winning at the same time.
>>>
>>>Dave
>>
>>KarinsDad :)



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