Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Forced moves

Author: Mark Higgins

Date: 02:38:53 08/03/99

Go up one level in this thread


On August 03, 1999 at 05:25:52, Ed Schröder wrote:

>>Posted by leonid on August 02, 1999 at 21:23:37:
>>
>>>IMHO low-brain fast-searches like DB vs Kasparov have proved it is better to
>>>forget about trouble makers and exceptions and just go for the brute force
>>>approach. Fast and dumb rules. Forget about exceptions they are waste of
>>>time.
>>>You spend all clock cycles and programmer time on worrying about
>>>exceptions and then you are full of bugs.
>>>
>>>Ciao
>>>
>>>Mark
>>>
>>>
>>>>
>>>>And because of today's fast computers the exceptions fade away as for
>>>>example the Cray Blitz position is seen by Rebel in 0.5 second.
>>>>
>>>>Ed Schroder
>>
>>I really agree with what was said obove. Now on very quick computers Rebel
>>10 can see by "brute force" 6 plys ahead in just one or two seconds. Some
>>less superficial revision of the moves but with "fixed horizon" can lead up
>>to 10 or even 12 plys deep. This way of searching the move is best
>>that some other method that care too much about exceptions. Exceptions
>>that take that much space to care about and can produce anyway very
>>suspicious result.
>>
>>Leonid.
>
>I do not agree with was has been said above except what has been said
>by myself of course :-)
>
>If you have a commercial program and playing a 40/2:00 game for instance
>you can not afford to think 6 minutes (or worse) on a simple recapture as
>people are going to laugh on the stupidness of the silicon.
>
>So you are forced to come up with some intelligent software that handles
>forced moves. This means you are going to have to deal with all the
>exceptions. No choice.

Is it not true that as soon as you deal with one exception another one comes
along? Where does it all end? A great tangled mass of spaghetti.

Ciao

Mark

>
>Ed Schroder



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.