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Subject: 50 move rule(was Re: KQ vs kr position)

Author: Owen Lyne

Date: 03:18:39 08/06/99

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On August 05, 1999 at 18:27:41, KarinsDad wrote:

>And, the rule should be removed for human play as well since we already have a
>thing called a clock (i.e. I have never understood why playing all of your moves
>in x amount of time is such a problem for people), but I won't go further there.
>
>KarinsDad :)

I disagree there. For example, you are the defending side in a tough endgame and
your opponent doesn't have a clue how to make progress. The 50 move rule allows
the game to end without him flailing away at you forever (or at least, until you
can prove a triple repetition, which could take hundreds of moves). Perticularly
if there is an increment on the clock or something like an hour for each
subsequent 24 moves, the clock isn't going to stop the game, so you need some
other way to save pointless playing on.

Owen



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