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Subject: Re: Why Monkey with Rebel 10-5 Time Usage, then Take Early Draw

Author: Ed Schröder

Date: 00:10:55 08/17/99

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>Posted by Stephen A. Boak on August 16, 1999 at 22:59:53:

>  If Ed Schroeder altered Rebel 10-5 to move faster when the Opponent is
>behind on time (I think he did this, from what I've read), then this was obviously in
>order to try to get an advantage (pressure the human to error) when the human
>was in time trouble.  If this is true, why accept an early draw when the
>results of these alterations are almost paying dividends--actually have put the
>pressure on the human in time trouble?  Somehow this seems inconsistent.

Looks inconsistent indeed but the etiquette had a higher priority for me also
due to the fact the position was a dead draw for already 5 moves (or so)
which explains my draw offer. Keep in mind also GM Rohde made 2 draw
proposals to me which I declined.

Ed Schroder

>  On the other hand, I understand Ed's point about not respecting the GM or IM
>opponent.  When moves are readily obvious to achieve time control without
>losing an even (and relatively uncomplicated) position, let's give the GM the
>doubt and accept the draw, instead of turning a mutually respectful game of wits into a
>possibly blunderful game of blitz chess.  Ed isn't trying to test the GM and
>Rebel in blitz play, but rather to see if one or the other can fairly wrest
>the advantage and outplay the opponent at tournament time controls [We already
>know the strong chess programs can blitz better than virtually all GMs (I am not
>saying the programs will win *all* the games, mind you)].
>
>  If a game goes to nearly the first time control and neither has an edge, and
>the game is not full of interesting, non-symmetrical, dynamic possibilities,
>then a draw seems a fair result to offer and to accept at that time.  I
>imagine such games, although they must occasionally be played out because one player
>believes he must win (for prize money, to avoid a tournament knockout,
>etc), are very boring to most GMs and IMs.
>
>  If you are not seeking a win at all costs--perhaps when you face elimination
>from a match or tournament if you merely draw), why not accept the draw rather
>than subject the opponent to the demeaning 'prove that you are a GM and can
>see the obvious under time pressure' rejection of the draw offer.
>
>  SUGGESTION--I would notify the candidate contestants in advance (when
>soliciting their challenges) that Rebel has been programmed to take advantage,
>if possible, of a human opponent's time trouble and the candidate can
>sometimes expect the computer team to play out the game at least until the first time
>control has ended.
>
>  One of the Rebel goals has been to make the program play like a human.  It
>seems to me that this also involves playing out a time trouble situation in
>order to try to wrest a permanent advantage from the opponent in time trouble.
>
>  This should not be offensive to an opponent, especially if announced in
>advance.
>
>  I can agree with Ed that winning is not everything, especially if you are
>trying to encourage GMs to play your computer under slow time control, match
>conditions, in order to properly develop and rate your program's play.
>
>  However, doesn't the offer of a prize compensate the opponent for making him
>play out the first time control?  Should the opponent *expect* that he need
>only hold an even position until just prior to the 40th move (maybe move 36-38) and
>the Rebel Team will automatically accept a draw offer despite the opponent's
>time trouble, and pay him $250 for a draw without battling tooth and nail
>to the wire (the first time control)?
>
>  Bottom line, if Ed wants to pay $250 for the draw, on move 38 or so, that's
>his team's decision.  I can't fault him for trying to maintain a good working
>relationship with GMs and IMs.
>
>  --Steve Boak




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