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Subject: Re: Computer chess books and articles: Are there any extremely detailed ones

Author: Jon Dart

Date: 12:01:53 08/25/99

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None of the sources you mention are very good and all are out of
date by now. (Sargon was good in its time, and I think the source
was eventually published, but it was in assembly language, so not
very useful now. And the state of the art has moved on since then).

--Jon

On August 25, 1999 at 11:00:47, Michael de la Maza wrote:

>I'm looking for books/articles that present a chess program and explain each
>line of code or subroutine in detail.  Any suggestions?
>
>I've found three books that might do this, but I don't have any further info
>about them:
>
>1. Sargon: A computer chess program  by Dan Spracklen
>   Presumably, this is a description of the famous Sargon program that ran on
>Apple II machines.  Does anyone know if it explains the code in detail or is it
>just an overview?
>
>2. Computer Chess / Computer Chess II   by David Welsh, Boris Baczynsky
>
>3. Turbo gameworks: Owner's handbook
>   This is the manual for a Borland product of the mid-1980s.  The program came
>with code for a variety of games, including chess.  Does anyone know if the code
>is explained in the manual?
>
>I imagine there must also be a Byte article or two that goes through a chess
>program in detail.  Anyone have a specific citation?
>
>Thanks!



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