Author: Jon Dart
Date: 12:01:53 08/25/99
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None of the sources you mention are very good and all are out of date by now. (Sargon was good in its time, and I think the source was eventually published, but it was in assembly language, so not very useful now. And the state of the art has moved on since then). --Jon On August 25, 1999 at 11:00:47, Michael de la Maza wrote: >I'm looking for books/articles that present a chess program and explain each >line of code or subroutine in detail. Any suggestions? > >I've found three books that might do this, but I don't have any further info >about them: > >1. Sargon: A computer chess program by Dan Spracklen > Presumably, this is a description of the famous Sargon program that ran on >Apple II machines. Does anyone know if it explains the code in detail or is it >just an overview? > >2. Computer Chess / Computer Chess II by David Welsh, Boris Baczynsky > >3. Turbo gameworks: Owner's handbook > This is the manual for a Borland product of the mid-1980s. The program came >with code for a variety of games, including chess. Does anyone know if the code >is explained in the manual? > >I imagine there must also be a Byte article or two that goes through a chess >program in detail. Anyone have a specific citation? > >Thanks!
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