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Subject: Re: Brute force base of good game. True or not true?

Author: Claudio A. Amorim

Date: 04:25:40 09/09/99

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On September 08, 1999 at 09:57:44, Robert Hyatt wrote:


>You have no idea what you are talking about.  And if you don't, making such
>statements can be expected to draw negative attention.  If you watch what _you_
>say, you don't have to worry about how _others_ will respond.

The true scientists on DB team, themselves, are too busy to care about me.
Anyway, provided I'm not unethical and don't break CCC rules, I'll keep saying
what I mean, despite the unfriendly reactions of any "big boss" on town.

>Who cares?  The object is to win games, not be aesthetically pleasant.  Who
>knows but what the best games one day might be totally ugly by today's
>standards?

Many chess lovers and AI scholars do care. But, yes, the appreciation of this
point depends on how much you really like and understand the game of chess, on
its profound meaning.
Your objective is to win the game. Mine is to have aesthetical pleasure and make
good friends. We're too distant, so there's nothing more to argue about.

Cláudio.




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