Author: Pete Galati
Date: 10:37:38 09/25/99
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On September 24, 1999 at 19:19:31, Georg v. Zimmermann wrote: >I thought the problem with the generall chessbase-wb adaptor -- that it >restarted the program (like crafty) for every move was a somehow medium one. > >Well, its a big one, forget about that "adaptor" and shame on chessbase. > >Because Crafty can't store any thinking time (cause of restarts) it gets the >information to make like 8 moves/1 minute from Fritz in a 10Min Game. >Now what happenes if the game gets >80 moves ... got it ? Or if the position >gets very complicated after 20 moves ... > >I would be interested how the recompiled engines from the CB-site compare to the >real programs (most up-to date is CometB04 and Crafty16.13 I believe) ... are >they much worse in cb enviroment, too? Or is the speed loss acceptable ? > >btw, it shouldn't be too hard to write a real wb adaptor, that _really_ behaves >like wb. Guess the cb guys were too busy creating the wooden and marble board >for fritz6. > >.. >Something totally different (but I'm not gonna create another threat, I don't >want to use too much of this message-board space ;-) ): > >has anyone of the better wb-programs people thought about implementing a script >language like nimzo's che++ ? I think the concept is pretty interesting but it >looks like the che++ version of nimzo is much slower (source: chessbits). > >Bye for now, >Tec-- Their WB addapter appears to be specifically designed to make WB engines run weaker, they found a very effective way to do that, I don't really think that they could be pressured into producing a better addapter. They should though. Pete
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