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Subject: Re: Chess Tiger 12.0 - Fritz 5.32, Game 1, 1-0

Author: Robert Hyatt

Date: 14:32:57 10/08/99

Go up one level in this thread


On October 08, 1999 at 10:00:37, Enrique Irazoqui wrote:

>On October 08, 1999 at 08:35:00, Robert Hyatt wrote:
>
>>On October 07, 1999 at 23:41:04, Christophe Theron wrote:
>>
>>>On October 07, 1999 at 10:27:55, Robert Hyatt wrote:
>>>
>>>>On October 07, 1999 at 00:45:55, Christophe Theron wrote:
>>>
>>>(talking about Crafty)
>>>
>>>>>* It is not designed to play a game with ponder=off
>>>>
>>>>true...
>>>>
>>>>>* It is not designed for slow computers
>>>>
>>>>
>>>>true...
>>>>
>>>>>* It is not designed for 32 bits computers.
>>>>>
>>>>
>>>>true, but it plays just fine on 32 bit computers...
>>>>
>>>>>
>>>>>Am I correct, or is one of the above points wrong?
>>>>>
>>>>
>>>>
>>>>depends on the point you make with the point.  It is designed around
>>>>64 bit machines.  It plays fine on decent 32 bit machines.  Which is
>>>>why I test only on my PII/xeon...
>>>
>>>
>>>So in the case somebody wants to play Tiger against Crafty (played on two
>>>identical PCs), and wants a good number of games in a reasonnable amount of
>>>time, what would be the minimum requirements you would consider as fair for your
>>>program?
>>>
>>>I mean which time control and which processor speed, or which combination of the
>>>two?
>>>
>>>(Personally I have no requirement, except that the game should not be shorter
>>>than game in 4. Apart from that I would be satisified with any time control at
>>>any processor speed)
>>>
>>>
>>>
>>>    Christophe
>>
>>
>>all that I particularly care about is that the games be played on two machines
>>of roughly comparable speeds/memory.  Other minor considerations:   (1) use
>>crafty's book.  Not the Fritz book, the Hiarcs book, the Genius book, or any
>>other book.  Put the tablebases on hard drive, not on a CD, as that will kill
>>it when it starts probing in the search.
>>
>>Other than that, anything is fine.  Using two machines, ponder=off is not
>>needed.  The rest is just common sense.  Crafty has stuff in its book that
>>helps it choose which line to play.  Using other books means that they are
>>running using the Fritz gui, which means _CRAFTY_ doesn't make the opening
>>moves at all, it has no control until out of book.  I would _love_ to be
>>able to choose my opponent's opening moves.  :)
>
>In Fritz it is possible to use a book based on human theory. In fact, the
>General book that comes standard with Fritz 5.32 is made like this, with
>"aseptic" GM games. When using such a book, Crafty is not playing Fritz's
>opening lines and I don't see how it would be at a disadvantage against other
>programs that use the same kind of untuned book, Fritz for instance.
>
>Enrique


True to a point... but the book.bin on my ftp site has a lot of 'learned' data
in it.  It is not nearly as likely to choose a lemon line as it is when it only
has frequency or whatever to go by, which is wrong plenty of times...

IE I consider 'crafty' to be an 'entity' comprised of the engine, the gui, the
books, the tablebases, and the hardware.  Just because it is possible to use
some other book, doesn't necessarily mean it is a good idea...



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