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Subject: Re: cm 7000 is cheap junk

Author: Dave Gomboc

Date: 22:32:03 10/11/99

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On October 10, 1999 at 23:59:49, Micheal Cummings wrote:

>On October 10, 1999 at 20:03:03, Dave Gomboc wrote:
>
>>On October 10, 1999 at 09:12:23, Micheal Cummings wrote:
>>
>>>Like I said in a previous post, CM6K had 3 patches too many. There should be
>>>none.
>>
>>Okay, but it isn't a perfect world, and given the state of the original release,
>>I'd much rather take 3 patches than none. :-)
>>
>>Dave
>
>What really gets me is the fact that the bugs are pretty easy to spot. Errors in
>tutorials, some in the control features. All this takes is for someone to go
>over them to check, and if someone did do this then they should be given the
>sack if that is their job, because missing so many things is quite pathetic.
>
>I have bought many games more complex and larger than what CM6K and CM7K were.
>And never had a problem nor ever needed a patch to fix bugs mainly cause there
>were not any that required worrying abouut, or that you ever knew of.
>
>I just wonder what you would do with the Playstation or gameboy versions of
>chessmaster if there were so many bugs in a program, No chance for patches
>there.
>
>I just do not think that mindscape put in the effort in making this program that
>they should. Put a pretty interface that looks pleasant, add some nice
>multimedia features, sell it to the mass market.
>
>I just wonder how many times your system crashes and you think it was just your
>computer playing up, when in fact it had to do with poor programming.

In my experience, it's almost always poor progamming...

sometimes my own! :-(

:-)

Dave



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