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Subject: Re: Eval tuning based on LCTII results

Author: Andrew Dados

Date: 13:17:18 10/25/99

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On October 25, 1999 at 14:45:29, Scott Gasch wrote:

>Hello.
>
>I recently ran the LCTII test positions against my engine.  Suffice to say it
>did badly.  It solved almost all of the tactical positions rather quickly (where
>a material advantage or a mate was possible).  However it did not get many of
>the others.  This tells me that it is too materialistic (since it does not miss
>any ways to grab pieces) but it has nowhere near enough positional knowledge.
>
>I'd like to use the information from the ones it missed in order to better tune
>the eval.  However, I do not know enough about chess to understand why one of
>the solutions is the best in some cases.  Has anyone written a kind of "here is
>the reason the solution is the best move" document about this test suite or any
>test suite?
>
>I'm currently re-running the test with a larger lazy-eval and delta pruning
>window... If anyone is interested I will post the results here.
>
>Thanks,
>Scott

   There are at least 2 'positional' positions in LCTII I would consider
tactical: 'pos6' and 'pos9' (solutions e5 and Qd4, respectively).
I think turning your eval to positional part of LCTII is waste of time -
positions are pretty specific, they hardly address 'proper positional play'
issue, at least for programs of 'medium'(whatever that means) strength. I would
focus myself on such practical situations, like, for example, 2 sicillian
classic puter mistakes: avoiding e5 with black which would create weak pawn on
d6 and avoiding Nd4xf6 with white... once one has such a 'typical' positions
figured out -



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