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Subject: We understand the math...

Author: Peter Kappler

Date: 13:27:58 10/27/99

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On October 27, 1999 at 13:50:46, Dann Corbit wrote:

>On October 27, 1999 at 11:47:14, Robert Hyatt wrote:
>[snip]
>>If you play someone that far under you, you had better win every game, or else
>>your rating _only_ can go down.
>
>But if they are really that far under you, you will win the expected number on
>average, and your number will stay the same.
>Consider the following table:
>Win expectency for a difference of 0 points is 0.5
>Win expectency for a difference of 100 points is 0.359935
>Win expectency for a difference of 200 points is 0.240253
>Win expectency for a difference of 300 points is 0.15098
>Win expectency for a difference of 400 points is 0.0909091
>Win expectency for a difference of 500 points is 0.0532402
>Win expectency for a difference of 600 points is 0.0306534
>Win expectency for a difference of 700 points is 0.0174721
>Win expectency for a difference of 800 points is 0.00990099
>[snip]
>Win expectency for a difference of 2000 points is 9.9999e-006
>
>If you play someone one hundred points lower than you, they will get 36% of the
>points and you will get 64% and your rating will stay the same.
>If you play someone 200 points lower, you will get 76% of the points and they
>will get 24% and your rating will stay the same.  If you play someone 300 points
>lower, you will get 85% of the points.  If you play someone 400 points lower you
>will get 91% of the points.  At a 500 point difference, you will win 95% of the
>points.  At a 600 point difference, you will get 97% of the points.  At a 2000
>point difference, you will win 99.99% of the points.  In all cases, your rating
>will stay the same.  Playing lower rated players should not (in theory) change
>your rating at all.  The very rare draw or extremely rare loss to a low-rated
>player will be balanced out by a bazillion wins.  On the other hand, games
>against players hundreds of points beneath you are not really very exciting
>[imo].  Who would gather around to watch Kasparov play me?  If he played Anand
>or Adams or some highly skilled player, that would be something people want to
>watch.  The reason is that I have basically no chance of winning so the outcome
>is pretty well known even before we start.  So from a point of interest, I don't
>think it makes a lot of sense to play opponents that are miles beneath.
>
>Those that claim your rating can be inflated by choosing opponents are not aware
>of how the math works.


Just the opposite.  We understand the math very well.  See below.


  And (let's suppose) that you have played someone ten
>times and lost them all.  You might think that -noplay would be good for you.
>But look at all the recent SSDF contests where one program had a big lead and
>suddenly lost it.  Without a huge number of games, there is really no way to
>know what the win expectancy would be, and once we know it accurately, then it
>will only reflect upon our true rating.
>[snip]


But you don't need to be 100% certain to make a good decision.  Consider this
scenario:

I play 10 games against Player X at a 3 0 time control, and get smashed, 9-1.
Then I play 10 more games at a slower time control like 5 3, and break even.  If
I want to save rating points in the future, I will simply decline any 3 0
challenges from this guy.  Even though I made my decision based on a relatively
small sample size, it's probably the correct decision.  Playing another 100
games against "just to be sure" is sub-optimal if the goal is to maintain a high
rating.

If you spend enough time on ICC, you'll see this stuff happen *all* the time.

--Peter





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