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Subject: Human Evaluation of Positional Knowledge

Author: Laurence Chen

Date: 10:49:14 11/12/99


What is a += +- = =+ -+ mean to a human player? I don't think, I could be wrong,
that any human player would look at a position and say that it is += or +- or =
or =+ or -+. I certainly don't and I cannot see how a GM could give an accurate
numerical evaluation to a position. The reason is that is a dynamic game, and
such static evaluations would only apply to static positions. The value of
pieces are not fixed in chess, if they were than, yes, absolutely, it is
possible to give numerical evaluations to a position. When I look at a chess
position, with exception of endgames with very few pieces left on board, I never
get a few of the position is equal. Define equal if you will, please. My feel
for the position is either I am attacking or defending the position, unless of
course I am down a piece without any compensation for a strong attack, then I
would say I am losing, or if my opponent is down a piece, then I would say that
I am winning. IMHO, evaluations of += or = or =+ are useless to help any player
to understand the position. These evaluations are based on another player's
experience, for what I know he could have simply compiled these numbers based on
a large number of games and done some statistical analysis to see what
percentage of wins, draws or losses occurs at such position. IMHO these
numerical evaluations does not help any human player to understand the position
at all. I remember long time ago when I used to play training games against
another human, and I decided to set up a position from an opening book which
finished the evaluation with a += for White. And there was no way I could see
how could White have a += because I lost every single game, my conclusion was
that the evaluation was wrong, or a typo to mislead other players who put blind
trust and faith in the book analysis without checking it for correction. Such
evaluation errors is well known in the ECO manuals. In conclusion, I believe
that human players don't really evaluate a position based on numerical values,
not that is not feasible, because it is very inadequate and it does not provide
any other useful information. Although chess engines use such numerical analysis
as the yard stick, it is not realible nor accurate enough. Chess is a dynamic
game, the value of pieces changes constantly depending on the position and the
mobility of the rest of the pieces.
Laurence Chen



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