Author: leonid
Date: 05:23:18 11/20/99
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On November 19, 1999 at 18:14:21, Greg Miller wrote: >I'd also like to add that there are methods of programming where the programmer >would need very little knowledge about chess: neural networks and genetic >programming. In such methods the computer teaches itself how to play well, and >the programmer really has no idea as to why the program makes the choices it >does. > >Currently, the computer power available makes these techniques only of limited >use to chess. Interesting point! Now we all think that for making good program, good programmer must be present in the time of its creation. But once advanced, human like thinking computers will be there to write the programs on their own. Presence of the human, after a while, will be not necessary and maybe even a nuisance. Why even to listen to somebody who is prone to so often mistakes? If humans will still have at that time Chess Club, it will be only to go there and see whose computer was the most smart in creating the chess game for his master. Leonid.
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