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Subject: Re: new computer chess effort

Author: Tom Kerrigan

Date: 00:36:10 12/22/99

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The RAM on an FPGA would definitely be useful for creating a computer chess
chip.

The problem is that you have to put stuff in RAM and take stuff out of RAM. And
when you have that restiction, you're basically forcing the FPGA to act like a
general-purpose computer.

For example, let's say you wanted to find the black king on the chess board.

If your board is stored in RAM, you have to take the first element out, check to
see if it's the black king, then take the second element out, check to see if
it's the black king, etc.

If you get to place your memory cells exactly where you want them, then you can
check all the squares simultaneously.

I think it might be possible to put a chess engine on an FPGA. Definitely not
something as sophisticated (or as good) as Deep Blue. But if that isn't your
goal, it sounds like a really cool project.

-Tom



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