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Subject: Re: FPGAs playing chess--an expert opinion

Author: Robert Hyatt

Date: 11:05:42 12/22/99

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On December 22, 1999 at 13:11:35, Dann Corbit wrote:

>On December 22, 1999 at 10:20:03, Albert Silver wrote:
>[snip]
>>The question begs asking so I'll ask it: If you were to try to build the next
>>super duper ultra chess machine, and provided costs were not the biggest issue,
>>how would you go about it? How would you pick up from Deep Blue? I realize this
>>is completely hypothetical, and that any ideas you had would still need to bear
>>testing, but the question remains: what would you do?
>
>I would use Hsu's new shrunk chips.  I would put one hundred times as many on
>the very latest RS/6000 with one hundred times as much memory.  I would also
>have a completed 6 piece endgame tablebase.  I would have analyzed an opening
>book of 60 million positions at 200 million nodes each position.

100 times as many is not easy.  It is not easy to understand, but the SP and
the chess processors fit together very nicely.  If you make the SP 10x faster
without changing the chess processors, you go _no_ deeper.  Because the SP will
overrun the chess processors and they have to back off one ply to keep up.  Net
gain:  0.  If you make the SP 10x faster, you can add 10x more chess processors
and _really_ pick up the pace 10x.  The SP will be going 1 ply deeper, the
chess processors can stay at the current 4 ply search, because there are 10x
as many of them to take the 10x increased data from the SP.





>
>This machine would not be defeated by anyone or anything until a more powerful
>machine came along (and that would take a very long time).
>
>By the way, this machine is completely feasible today.



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