Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Endgame code - I need your help :)

Author: Colin Frayn

Date: 03:04:43 02/13/00

Go up one level in this thread


>>Anyone who actually plays chess well or has written a good endgame code should
>>be able to help me - what is wrong?  I know that my program clearly isn't
>>looking far enough ahead, but that's irrelevant - the moves it plays are just
>>boring and unadventurous.  Any suggestions for improving it?

>	You need a bonus for advanced passed pawns. Most of the time, a passed pawn is
>more valuable as it is nearer to promotion. Be careful with general rules like
>this, as they have many exceptions.

I have this - in fact I have lots of such bonuses.  Do you reckon they're too
small then?

>	For general endgame advise, I recommend Jonathan Speelman's «Endgame
>Preparation». It has many thumb-nail rules, which are often overly simplistic
>and thus are far from universally valid, but for the same reason should not be
>difficult to incorporate to your engine.

Thanks - I'll have a look at that.

Cheers,
Colin



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.