Author: blass uri
Date: 02:51:43 02/21/00
Go up one level in this thread
On February 20, 2000 at 20:11:45, Tom Kerrigan wrote: >On February 20, 2000 at 18:44:33, blass uri wrote: > >>On February 20, 2000 at 15:08:18, Tom Kerrigan wrote: >> >>>I wrote the first version of TSCP in about 4 hours. >>> >>>-Tom >> >>Some questions: >> >>1)Do you mean to say that this program could play chess after 4 hours and that >>there were no bugs like playing illegal moves? > >The first version was in its final form after 4 hours. > >>2)Did you copy part of it from previous work that you did on you more >>complicated chess program? > >No. > >>3)How much time did you use for fixing bugs? > >About one of the three hours. > >-Tom You are a good programmer. I decided to try to do a stupid C program that can play chess without copying from other people. I do not care about speed in this program and I only try to do a program that choose a random legal move and play it. After 1 hour I even did not start my move generator. James robertson claims that I only need to do a move generator but I do not agree. I need to use most of the time about the move generator but not only about it. I am not sure if I can do it in 24 hours when I do not include time of stopping to develop the program(Doing it in 24 hours without stopping is a bigger problem because I have to work about it when I am tired) I am not an experienced programmer and here is what I could do after 1 hour. I even did not start the move generator I do not use board[64] but board[8][8] because I think that it is more simple to generate moves in this case. Is there something that I do wrong? #include <stdio.h> void main(void) { int board[8][8]; int side[8][8]; int i; int j; int file; int rank; int player; int from; int to; int sidenow; #define pawn 1 #define knight 2 #define bishop 3 #define rook 4 #define queen 5 #define king 6 #define empty 0 #define white 1 #define black 2 #define a 0 #define b 1 #define c 2 #define d 3 #define e 4 #define f 5 #define g 6 #define h 7 //init board for (i=0;i<8;i++) { for (j=2;j<6;j++) { board[i][j]=empty; side[i][j]=empty; } board[i][1]=pawn; board[i][6]=pawn; side[i][1]=white; side[i][6]=black; side[i][0]=white; side[i][7]=black; } board[0][0]=rook; board[1][0]=knight; board[2][0]=bishop; board[3][0]=queen; board[4][0]=king; board[5][0]=bishop; board[6][0]=knight; board[7][0]=rook; for (i=0;i<8;i++) board[i][7]=board[i][0]; sidenow=1; printf("if you want to start to play print 1 otherwise print 2\n"); scanf("%d", &player); while (sidenow==player) { from=0; while (from==0) { printf("print the file you start with a-h\n"); printf("print the rank you start with 1-8\n"); scanf("%s",&file); scanf("%d",&rank); i=file-97; j=rank-1; if (side[i][j]!=player) printf("wrong square\n"); else from=1; } sidenow=3-sidenow; } } Uri
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