Author: Ernst Walet
Date: 12:21:48 03/05/00
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On March 05, 2000 at 14:38:26, Djordje Vidanovic wrote: >Ernst, thanks for your info. > >Fritz 6a analysis confirms what I said: some "fast searchers" have problems >with horizon, due to lack of position-specific knowledge, so they need the time >for "crunching" which lasted for more than an hour on your machine. So far the >quickest way to winning has been found by Rebel and Shredder... Interestigly >enough, it seems that Shredder 3 (which I have and tested) is faster than your >Shredder 4. Could this mean that Stefan opted for some shortcuts and faster >processing in the latest edition of his program? > >*** Djordje Djordje, I´m playing around with this position and I think that Fritz6a really had no clue what to do. I now even think that Fritz6a can not win this position, should it arise in a game. About Shredder3 can you post the analysis? I´ve used a PIII-450, what do you use? Ernst.
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