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Subject: Re: SSDF rating list: two interesting observations

Author: Robert Hyatt

Date: 05:39:33 03/04/98

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On March 04, 1998 at 01:15:54, Jouni Uski wrote:

>
>>This has to be operator error, because there is *nothing* in win95 that
>>will cause this behavior, other than setting hash tables a little too
>>big
>>and causing swapping...
>>
>
>It is not any operator error. Specially in endgames Genius in dos (/X)
>mode is often 2X faster, than windows version even with about same
>hash sixe.

I don't want to get into a heated argument here, but my background is
operating system development, and I've been in that environment for
almost
30 years, and I can't think of a single reason why a program would run
2x
slower under win95, if you discount the paging problem.  And if you
discount
the problem of having multiple applications running and sharing cpu
resources.

Other than those two things, there is *nothing* I can think of that
would
cost you 2x.  You ought to run the windows resource monitor to see what
is
going on, because I have never seen this outside of the two exceptions
mentioned above...



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