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Subject: Re: A pondering idea... [a more clear {hopefully} example]

Author: Uri Blass

Date: 00:59:57 09/27/01

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On September 26, 2001 at 21:45:46, Robert Hyatt wrote:

<snipped>
>Here is the problem..   I had to explain this to Komputer Korner a few years ago
>as well...
>
>If you correctly predict your opponent's move at least 50% of the time, or
>more, then the way we currently ponder can _not_ be improved on.

Not correct.
There are ways to improve the pondering but not the way that bdann suggested.

For example if your program ponders for the opponent move and fail high and find
that it is winning after the fail high then it is possible that the program
expect a blunder and it may be better to go back to the root position to see if
the opponent has a better move and to ponder for the better move.

Another idea is in cases that the opponent goes for a long think(for example 30
minutes at 40/2 hours game) for one move and in this case it may be better to
stop pondering after the program pondered for enough time and to start pondering
for the next best move or for the root position.

I agree that the way that Dann suggest is not the best because most of the moves
are not forced moves and program still predict correctly a lot of these not
forced moves.

Uri



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