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Subject: Re: Question about Bit storage

Author: Les Fernandez

Date: 07:47:40 01/29/02

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On January 29, 2002 at 09:57:30, Robert Hyatt wrote:

>On January 28, 2002 at 17:48:48, Les Fernandez wrote:
>
>>Just curious to know what is the best being done now for storing a chess
>>position.  In the worse case scenario (castling right exists) it takes me 162
>>bits to store 32 pieces, color, location, side to move, castling, enpassant,
>>promotion, ce and pv.  Now if castling rights do not exist then the worse case
>>scenario for the above is 81 bits.  Much further reduction in bits/position is
>>possible but at the moment I am interested in the above.
>>
>>Thanks in advance,
>>
>>Les
>
>
>How can you store a complete chess position without castling rights in 81
>bits?  castling rights are certainly not 81 bits of information to get you
>up to 162.
>
>Something is wrong.

Hi Bob,

The point is that in cases where castling is not available there exists a
minimum of 4 rotations that can be applied to a board, top-bot and left-right.
The method I discuss to store a position requires 9 bits to store piece, color
and x and y location.  32x9=288 and then 36 bits are needed to store the other
pertinent things about the position.  (288+36)/4=81 bits/position on avg. just
as Uri explained here (thx Uri sorry Bob if I was not clear).  I thought the
scheme I used to store a piece using only 9 bits was different and would
appreciate feedback here.

Thanks,

Les



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