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Subject: Re: My conversation with Hsu.......

Author: K. Burcham

Date: 08:35:02 02/25/02

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I agree, but it seems the problem with playing on the Deep Blue level is
kns. If we are getting 2000kns today, with the dual machines, then we will
have to wait on hardware upgrades. Hyatt said that Deep Blue was getting
200,000,000 nodes a second--we are only getting 2,000,000 nodes a second.
Hardware will have to reach closer to this level to test todays search methods
in comparison to Deep Blue's search methods. If this is true what Hyatt is
saying, and I have no reason not to believe this, then I have learned my 3100
mhz and 1000 megs ram, is very limited in being able to compare todays programs
to the six game Deep Blue match with Kasparov. The more time I spend testing
positions in this match, the more I dissagree with Uri. I feel if Uri had
spent the time and money that I have in testing this match, then I dont think he
would take such a stand comparing todays programs with Deep Blue.

I have started over again with the six game Deep Blue match. I am using the
following:

Fritz7           1500mhz  512ram
Chess Tiger 14   1000mhz  384ram
Deep Shredder6   3100mhz  1000ram

Starting with game one, I will run all three programs until a Deep Blue move
is not played by any program. I will then give all three programs 24 hours to
find the Deep Blue move. If none of the programs will play the Deep Blue move
after 24 hours, I will move to the next move. This move will be noted.

I wanted to use Century 4.0, but I have not learned all of the interface
necessary to cut and paste, clipboard, save as, etc. with the windows-dos.

I feel game one will go very fast, because I think most moves can be found in
this game. It seems some settings were changed between game one and game two,
because finding moves after game one became more difficult.

Anyone have any advice on how to improve this project, please let me know.
I will record: 1. moves not found 2. moves found after 30+ minute search
3. which program found which moves. 4. Total time of analysis after each game.
kburcham






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