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Subject: Re: confronting Bob with an old posting from him

Author: jonathan Baxter

Date: 17:24:15 06/28/98

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On June 28, 1998 at 20:06:52, Vincent Diepeveen wrote:

>So when i said: 18-20 ply is easy to do, then people laughed at me.
>
>Right now, diep gets after a day of search already 18-20.
>It needs around 10k * 3600 * 24 = 840M nodes.
>
>That's with R=3 (for most programs R=2 and R=3 make no diff, but in
>Diep it does), but nevertheless, this was considered *undoable* 2.5 years ago.
>
>Note that this is just with 60MB for hash, and at those slow levels
>a doubling of hash give another ply because of the huge load factor.
>
>How opinions change. So 20+ ply for Diep is easily doable with 200M
>nodes a second. In fact with say 1 gig for hashtables instead of the
>60M i'm using now, i'll get 20 within few
>seconds.

Just to see how dumb this statement is: with enough forward pruning *any*
program can search the full game tree and announce draw or win or whatever on
the first move, for a stated "ply" of 200+. But unless it is always right, you
can't claim it is searching to that depth. End of story.

Jonathan Baxter.



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