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Subject: Re: What are the ELO'S of the programmers that post here?

Author: Scott Gasch

Date: 16:05:17 03/12/02

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>And if you understand majorities, and weak squares, and endgame concepts like
>split passers and weak pawns, then you are not going to be a _weak_ chess >player yourself, except for the lack of tactical skills commonly caused by >not playing enough OTB.

I agree.  I think too often people discount several authors as "weak".  What
they fail to understand is that you can be a "weak" author and still read chess
literature / get chess ideas from stronger players.  Personally I've read
several books in order to improve my engine's evaluation function and opening
book.  The end result is a chessplayer who is weak tactically but can recognize
winning motifs and important positional features.

There is something to be said about having an true expert consult on your
evaluation knowledge -- it's helpful, to a point.  The problem with experts is
they can always show you a counterexample and tend to focus on the exceptions
rather than the rule.

An expert programmer who knows the rules of chess can create a strong engine a
lot more easily than an expert chessplayer who knows a how to program.  Taking
the engine from strong to very strong requires chess insight, true, but that can
be gained in many ways, I find.

Scott



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