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Subject: Re: What are the ELO'S of the programmers that post here?

Author: Robert Hyatt

Date: 11:02:25 03/12/02

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On March 12, 2002 at 13:44:52, Slater Wold wrote:

>On March 12, 2002 at 13:07:54, Gian-Carlo Pascutto wrote:
>
>>On March 12, 2002 at 13:00:59, Slater Wold wrote:
>>
>>>>If a GM had the programming skills of ,lets say, Ed Schroeder or Frans Morsch
>>>>wouldn't that translate into a stronger program?
>>>
>>>Vincent Diepeveen is an IM.  DIEP is no better than say, a program where the
>>>author is no where near Vincent's skill in chess.  (Shredder comes to mind.)
>>
>>For this to be valid to your point, Vincent and Stefan's programming
>>skills would have to be equal. I'm not going to make a statement
>>one way or another, but it doesn't look like something that obviously true.
>>
>>It could very well be for example that Vincent's chess skills _are_
>>helping him, but he is simply a lot crappier programmer than Stefan,
>>so it sortof evens out.
>>
>>I know for example that Vincent considers Bruce to be a much better
>>programmer than he is. Yet their programs are clearly not very different
>>in strength. There has to be some equalizer.
>>
>>--
>>GCP
>
>Hyatt doesn't play chess *that* well.  And at one point, he had the strongest
>chess machine/program on the market.  Hyatt however, (now) gets huge feedback
>from GMs and IMs.
>
>I still think solid programming skills are > solid chess playing skills.  As far
>as writing a program goes.


It probably depends on the "level" of the program.  It is not that hard to
write a program that is really very strong.  Simple evaluation terms plus a
good search can produce very good results.  It is advancing beyond _that_
point that requires some chess skill.  IE if you don't understand weak pawns,
and endgame concepts, then it is going to be hard to climb a lot higher...

And if you understand majorities, and weak squares, and endgame concepts like
split passers and weak pawns, then you are not going to be a _weak_ chess player
yourself, except for the lack of tactical skills commonly caused by not playing
enough OTB.



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