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Subject: Re: Junior5 as strong blitzer

Author: Dirk Frickenschmidt

Date: 00:43:21 09/09/98

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On September 09, 1998 at 00:00:16, Serge Desmarais wrote:

Hi Serge,

thanks for clarifying.

I strongly recommend the implementation of an ICC-option to computer chess
programmers after having made my first weeks of ICC experiences (having played
some more chess.net games before). I think Bob Hyatt and Bruce Moreland (among
others) are completely right to put so much emphasis on getting test results
from (mostly) human playing on ICC. I believe the effort would soon pay for any
programmer, since the implementation of new or changed program code could be
tested faster and better this way, even if you get mostly blitz results. Still I
am convinced that these give you first significant hints, how your program
version is doing and what are crucial points you still have to work on, from
opening to endgame...

Kind regards
from Dirk


>On September 08, 1998 at 11:46:46, Robert Henry Durrett wrote:
>
>>On September 08, 1998 at 03:17:02, Dirk Frickenschmidt wrote:
>>
>>>Hi all of you,
>>>
>>>to get some more impressions of Junior5's blitz strength, I played
>>>some games on ICC against strong human and computer opponents (the
>>>latter often running on much faster hardware).
>>>
>>>I used a simple 200MMX and 24Mb Hash, having to play manually by
>>>switching between Junior and "Blitzin" (the ICC chessboard interface)
>>>in Win 95. As I am a comparably slow switcher (I saw others do that
>>>with considerable speed) I lose at least 3-4 seconds/move for manual
>>>switching, leaving only the rest to Junior, thus slowing the program
>>>down additionally compared to programs answering automatically as well as
>>>against humans who have the whole time just for thinking and giving in the
>>>moves on *one* board.
>>
>><snip>
>>
>>It seems to me that there must be some way for people who ligitimately put their
>>computers on ICC should have some way to avoid this manual process.  Do all
>>"computers" on ICC have to put up with this inconvenience?  If so, isn't there
>>some way that a computer-savvy person could write some program to do this
>>automatically?  Maybe a special version of "Blitzin" could be written which
>>would be intended solely for use with computers.  It could interface directly
>>with the computer, removing the human "middle-man."
>
>
>I think it is not possible. The programmers of the commercial chess programs
>would have to implement this as an option. But their main goal is for people to
>play against them/analyse positions or games with them and, with the auto232
>compatibility, have them play against another program running on a different
>computer. A few have an "engine vs engine" option too. They can also be used as
>a database manager/viewer. But an ICC-option could be interesting too. Some
>programmers have made test version that runs automatically on ICC, while their
>commercial one can't (WChessX is one). The question, for a ICC connection to be
>implemented, should be IF enough users of that program would use/benefit from
>it. Note that Chessmaster 6000 has an Internet connection option, to play
>against other CM 6000 programs, but not on ICC, I think.
>
>
>Serge Desmarais



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