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Subject: Re: Junior5 as strong blitzer

Author: Serge Desmarais

Date: 14:54:06 09/09/98

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On September 09, 1998 at 03:43:21, Dirk Frickenschmidt wrote:

>On September 09, 1998 at 00:00:16, Serge Desmarais wrote:
>
>Hi Serge,
>
>thanks for clarifying.
>
>I strongly recommend the implementation of an ICC-option to computer chess
>programmers after having made my first weeks of ICC experiences (having played
>some more chess.net games before). I think Bob Hyatt and Bruce Moreland (among
>others) are completely right to put so much emphasis on getting test results
>from (mostly) human playing on ICC. I believe the effort would soon pay for any
>programmer, since the implementation of new or changed program code could be
>tested faster and better this way, even if you get mostly blitz results. Still I
>am convinced that these give you first significant hints, how your program
>version is doing and what are crucial points you still have to work on, from
>opening to endgame...
>
>Kind regards
>from Dirk
>



   Just that I am not sure about how good/valid blitz games testing can help to
improve things? And computers/programs are already better at playing blitz games
 than about any human, not to speak about bullet games. Personnally, I would
like the programmers/companies to organize more matches against good GMs
involving only long games (40 moves in 2 hours and then 20 moves an hour). The
problem is that the GMs won't play for free (just for the advancement of
knowledge/science). And these are expensive. Another way of getting these kinds
of long games is by registering the computers/programs in strong tournaments.
Only problem is that the FIDE's rules allow any player to refuse to play against
machines without being penalized. I would have to check if that rule is still
valid. But I must say that I have an account on ICC only for chess programs
(Braincan) and it gives an idea (at least about how to compare against other
programs, but again I don't have the top hardware (upgrading all the time costs
a lot of money!). At least, the games are fun to watch.



Serge Desmarais



>
>>On September 08, 1998 at 11:46:46, Robert Henry Durrett wrote:
>>
>>>On September 08, 1998 at 03:17:02, Dirk Frickenschmidt wrote:
>>>
>>>>Hi all of you,
>>>>
>>>>to get some more impressions of Junior5's blitz strength, I played
>>>>some games on ICC against strong human and computer opponents (the
>>>>latter often running on much faster hardware).
>>>>
>>>>I used a simple 200MMX and 24Mb Hash, having to play manually by
>>>>switching between Junior and "Blitzin" (the ICC chessboard interface)
>>>>in Win 95. As I am a comparably slow switcher (I saw others do that
>>>>with considerable speed) I lose at least 3-4 seconds/move for manual
>>>>switching, leaving only the rest to Junior, thus slowing the program
>>>>down additionally compared to programs answering automatically as well as
>>>>against humans who have the whole time just for thinking and giving in the
>>>>moves on *one* board.
>>>
>>><snip>
>>>
>>>It seems to me that there must be some way for people who ligitimately put their
>>>computers on ICC should have some way to avoid this manual process.  Do all
>>>"computers" on ICC have to put up with this inconvenience?  If so, isn't there
>>>some way that a computer-savvy person could write some program to do this
>>>automatically?  Maybe a special version of "Blitzin" could be written which
>>>would be intended solely for use with computers.  It could interface directly
>>>with the computer, removing the human "middle-man."
>>
>>
>>I think it is not possible. The programmers of the commercial chess programs
>>would have to implement this as an option. But their main goal is for people to
>>play against them/analyse positions or games with them and, with the auto232
>>compatibility, have them play against another program running on a different
>>computer. A few have an "engine vs engine" option too. They can also be used as
>>a database manager/viewer. But an ICC-option could be interesting too. Some
>>programmers have made test version that runs automatically on ICC, while their
>>commercial one can't (WChessX is one). The question, for a ICC connection to be
>>implemented, should be IF enough users of that program would use/benefit from
>>it. Note that Chessmaster 6000 has an Internet connection option, to play
>>against other CM 6000 programs, but not on ICC, I think.
>>
>>
>>Serge Desmarais



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