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Subject: Re: Three questions

Author: Paul Byrne

Date: 22:33:58 11/09/02

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On November 09, 2002 at 07:15:18, Sune Fischer wrote:
>Well, the trick is to support different games without losing performance in the
>primary game (chess!). I think only fischer-random requires special castling
>rules, even shuffle chess can use ordinary rules just by removing castle rights.
>So I think don't I will really be needing more than two such castle functions:)
>
>-S.

Should you implement ICC's wild 1, that has slightly different castling rules
also (King can start on the d-file).

Guildenstern uses the virtual function approach now to make things more
manageable -- but G plays losers, etc, where the rule changes are more
involved.  There is a bit of a performance hit for this, but me and my
sanity can live with that.  :)

-paul



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