Author: Sune Fischer
Date: 01:08:12 11/10/02
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On November 10, 2002 at 01:33:58, Paul Byrne wrote: >On November 09, 2002 at 07:15:18, Sune Fischer wrote: >>Well, the trick is to support different games without losing performance in the >>primary game (chess!). I think only fischer-random requires special castling >>rules, even shuffle chess can use ordinary rules just by removing castle rights. >>So I think don't I will really be needing more than two such castle functions:) >> >>-S. > >Should you implement ICC's wild 1, that has slightly different castling rules >also (King can start on the d-file). > >Guildenstern uses the virtual function approach now to make things more >manageable -- but G plays losers, etc, where the rule changes are more >involved. There is a bit of a performance hit for this, but me and my >sanity can live with that. :) Cool, what interface do you use for this, winboard? Winboard doesn't support fischerrandom, Arena does however, I'm just not sure the rules are the same as on ICC. -S. >-paul
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