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Subject: Re: Junior 5 rating

Author: Amir Ban

Date: 11:08:21 09/15/98

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On September 15, 1998 at 10:34:37, Robert Hyatt wrote:

>
>I think it is a program that is difficult to evaluate.  It is really killing
>other programs on ICC.  Yet I also watched it lose 2 and draw 1 game vs a
>well-known IM there (cptnbluebeard in a single 3 game match.  Granted, 3 games
>is not much of a sample, but it simply got rolled up on king-side attacks in
>both of the losses, and if it had been running in an automatic mode it probably
>would have lost several more.  This is a common attacking style that takes some
>work to solve, which is why I think the auto-interface to a server is so
>important.  Because then you can't stop a match after getting smacked twice,
>you have to stop getting smacked instead.
>

:)

You can't continue a match after your opponent disappears either. He logged off.

For some reason almost all the strong players on ICC won't play me. I'm even on
some computers noplay list.


>So, an interesting question for discussion is "what makes Junior so very strong
>vs computers and yet fall to a standard king-side pawn storm?"
>

That's not what happened in this match, but anyway what's your point ? Is this a
beginner's trap that only weak players fall for ?


>For the record, Crafty is +58, -11, =27 against this player, while Ferret is
>+19, -0(!), =11 against him.  So cptnbluebear is not a patzer for sure.  It
>seems to be another transitivity issue.  But one thing is for certain, Junior
>is *very* strong against computers.  *very* strong.

So you think Crafty would do better against strong humans in equal conditions ?
Is this your point ?

Amir



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