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Subject: Compare Deep Blue with Deep Junior

Author: Omid David Tabibi

Date: 16:23:20 01/11/03

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On January 11, 2003 at 08:23:43, Frank Phillips wrote:

>"The next question is, and many people are asking it, do we know how Deep Junior
>compares in strength with Deep Blue? The really interesting thing, from the AI
>point of view in general and for computer chess researchers in particular, is
>that Deep Junior examines something like one percent of the number of positions
>per second of Deep Blue. But despite this Deep Junior may well play better chess
>because its "understanding" of the game is better. It appears to have more chess
>knowledge and understanding in its evaluation function than Deep Blue did, and
>this compensates for the difference in positions-per-second.." Extract from
>Levy on Chessbase.com site
>
>
>From what I read in Behind Deep Blue I find this surprising.  But then again, I
>no nothing about Junior other than it is an awesome program.
>
>If only Hsu had produced his chip so we could have answered this question rather
>than use it to fires.
>

If say Deep Blue was 100x faster than Deep Junior, then I suggest that you
conduct the following test:

Take an engine which has a very simple evaluation function, and its speed (NPS)
is about Junior's speed, turn off all its selectivity (e.g. null-move pruning,
futility pruning, etc), and let it play against Deep Junior. The time control
should be 100x in favor of the brute force engine, e.g. 500 min/game for the
brute force one, and 5 min/game for Deep Junior.

I will gladly bet on a convincing win for Deep Junior.


>Good luck to Junior and team in the coming match.
>
>Frank



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