Author: Bob Durrett
Date: 09:40:31 03/14/04
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On March 14, 2004 at 10:07:33, Michael Nolan wrote: >I apologize if this question has been asked many times before--I'm new to this >forum. I am interested in doing computer-assisted analysis of games, and would >like to get the strongest commercially-available software for time settings such >as six or twelve hours per move. Possibilities are Shredder 8, Junior 8, Fritz >8, Hiarcs 9, etc. Any suggestions? (In other words, I'm wondering if some >programs are relatively much stronger at deep analysis than their 3 minutes / >move ratings would indicate.) Although I cannot give a definitive answer, I have often used several different engines to do automatic analysis, [which I call "overnight analysis" since I typically have the program running at night while I'm sleeping,] of a serious game. Generally, Shredder seems to give the best results most of the time and Fritz second. Junior behaves like a wild horse, often diverging widely from the other engines. Note that a PV is ***NOT*** displayed in this mode. Analysis lines presented in such analyses are not PVs. For analysis with the human present, Fritz is my choice since Shredder still appears to have a credibility problem with it's PV. When I'm sitting in front of the computer screen, I use infinite analysis mode. Bob D.
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