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Subject: Re: MTD(f)

Author: Uri Blass

Date: 05:28:23 07/29/04

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On July 29, 2004 at 06:41:43, Fabien Letouzey wrote:

>On July 29, 2004 at 05:58:20, Tord Romstad wrote:
>
>>Consider the extreme case of having an evaluation function which always
>>returns 0.  You automatically get perfect move ordering, and you will
>>search really small trees.  Your eval will also be very cheap to
>>compute.  On the other hand, it could hurt the engine's positional
>>play a bit.  :-)
>
>Tord, don't try to confuse the readers.  You know move ordering would still
>affect tree size.
>
>Fabien.

The right words are that you automatically get 100% fail high in the first move
and not that you automatically get perfect move ordering.

Uri




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