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Subject: Re: comp vs comp or comp vs human ... but why not comp vs cc players?

Author: Harald Faber

Date: 03:47:39 04/28/99

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On April 27, 1999 at 08:46:17, blass uri wrote:

>>>2200-2300 correspondence rating players have good pracrical chances to win but
>>>the computer also has a good chance to win.
>>
>>May depend on the tie control.
>>
>>>Remember that the cc players sleep,eat when the computer can concentrate in the
>>>position for many hours without getting tired.
>>>
>>>The computer may find a good move that the cc player missed because (s)he did
>>>not give the computer enough hours to analyze the position.
>>>Uri
>>
>>That would be playing comp-comp. I assume the cc player developping ideas and
>>plans on his own and only CHECKING them with a program for tactical holes.
>>In this issue humans ARE better than programs.
>
>There can be a tactical hole that the programs need hours to see and  the human
>may miss it if (s)he prefers to check with the computer many positions and
>cannot concentrate with it only at the root of the tree.
>
>Junior4.6 won a correspondence game in the 1/2 final of the correspondence
>championship of Israel because of a tactical mistake of the opponent that
>computers needs a long time to avoid.
>
>The opponent told me that he used a computer to help him.
>
>The opponent is not a  weak correspondence player.
>He is playing in the final of a previous correspondence championship of Israel
>
>Uri

I guess he didn't use the program in an ideal way. To check with computers I
meant to check your favourite lines. Because of horizon and other effects
programs don't find (or need a very long time) deeper tactical solutions. But if
you play [through] your favourite and main lines things suddenly may change.
Especially Genius often needs only one ply to find the idea. That means he may
be at depth 11/23 and sees nothing, if you make the best move, suddenly and MUCH
earlier than in depth 11/23 you see fail low/fail high in Genius analysis. These
things are very dangerous!



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