Author: Bertil Eklund
Date: 23:26:00 12/05/99
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On December 05, 1999 at 18:32:19, James Robertson wrote: >On December 05, 1999 at 05:06:57, Bertil Eklund wrote: > >[snip] >>If your program can play for about 2500 in match-play it should probably play >>about 2600 in tournaments and this is the usual way to achieve an established >>rating. Humans play probably around 75-125 elo lower during a tournament, > >There is no way to see if humans are playing 75-125 ELO lower in a tournament >because you can't play a tournament and a match at the same time and compare the >results. Humans may get tired after 7 rounds, but then they would get tired in a >match too. DB-Kasparov match #1 didn't seem to show this trend, though. And >Fritz lost more points in the last half of Frankfurt than in the first half. :) > >In other words, all this is conjecture and [maybe] wishful thinking on the part >of us programmers. > >James > Hi! Extremely strange conclusions from you, the Rebel test is so far single games compared to a normal tournament of say 9 to 13 rounds. It´s well known that players often are tired in the later rounds and sometimes do horrible mistakes. That´s not a big problem in the same pool of tired players but I guess it shouldn´t affect a program. Regards Bertil >>because they can´t prepare as much and are much more tired in round seven than >>during the first round. Increments is also a very big advantage for the human. >>During this Internet-play, the human have double increments because of the slow >>transmission of moves. If Baburin had been in the serious time-trouble (against >>a computer)he was, during a normal game he had probably lost. >> >>Regards Bertil > >[snip]
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