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Subject: Re: Crafty v17

Author: Robert Hyatt

Date: 07:44:41 08/21/00

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On August 21, 2000 at 09:34:31, pavel wrote:

>On August 21, 2000 at 08:52:48, Robert Hyatt wrote:
>
>>On August 21, 2000 at 08:28:59, Uri Blass wrote:
>>
>>>On August 21, 2000 at 08:20:01, Jason Williamson wrote:
>>>
>>>>On August 21, 2000 at 06:47:02, pavel wrote:
>>>>
>>>>>On August 21, 2000 at 05:55:03, Bertil Eklund wrote:
>>>>>
>>>>>>On August 21, 2000 at 01:27:23, pavel wrote:
>>>>>>
>>>>>>>On August 21, 2000 at 01:12:14, Wayne Lowrance wrote:
>>>>>>>
>>>>>>>>I am determined to be heard. Crafty for tournament play by SSDF should be called
>>>>>>>>Crafty V17 as suggest earlier.
>>>>>>>>Wayne
>>>>>>>
>>>>>>>maybe you should put   "as suggested by the author himself earlier"
>>>>>>>
>>>>>>>atleast the guys in SSDF will take it seriously (??).
>>>>>>>
>>>>>>>or they would say "oh these are a bunch of kids who likes crafty" (joke)
>>>>>>>
>>>>>>>:)
>>>>>>>
>>>>>>>pavel
>>>>>>
>>>>>>Hi!
>>>>>>
>>>>>>I think we should restart with a later version 17.11 and higher, there is many
>>>>>>signs that these versions are clearly better, compare for instance the list for
>>>>>>Chessbase engines, where 17.11 is placed much higher than 17.07.
>>>>>>
>>>>>>Bertil SSDF
>>>>>
>>>>>IMO there is no need of restarting, since so many games has been played.
>>>>>all these games would be a waste then.
>>>>>'I suggest' that when you play with crafty next time pls use the latest version
>>>>>available and name all the version V17, in this way it will be easier.
>>>>>and you dont have to play with every version. just uptodate version 17 with the
>>>>>versions that are available......
>>>>>'even better suggestion' use the auto232 to connect chessbase interface with
>>>>>winboard, AFAIK there is no hassle at all. and in ICS (internet chess servers)
>>>>>there are MANY computer accounts who are playing chessbase engines like that.
>>>>>'I am sure' that there is no problem with the autoplayer at all .........
>>>>>
>>>>>thanks
>>>>>
>>>>>pavel
>>>>>
>>>>>ps, I am sure people probably has better ideas ;)
>>>>
>>>>This is the idea that makes the most sense to me with engines like Crafty that
>>>>will be updated more then once a year.  Bascily, SDDF has to just see the fact
>>>>there isn't all that much that differnt from 17.7 and 17.11 just some big bug
>>>>fixes, while from 16.x and 17.x has a lot of big changes.  Basicly, if it was my
>>>>rating list I would just measure the main version.
>>>
>>>I do not understand about what bugs you are talking
>>>
>>>I read that 17.8 is the version that won the ICC tournament.
>>>and I read also that 17.7 is identical to 17.8 about chess moves.
>>>
>>>Uri
>>
>>
>>That is part of the point.  Why test both 17.7 _and_ 17.8?  And who should look
>>at the source to see whether a new version has enough changes to justify testing
>>it against the older versions?
>>
>>_every_ version has had bugs fixed that were in previous versions.  Where a bug
>>could be something that might make it crash (rare), or either incorrect
>>knowledge, or incorrectly implemented knowledge.  Or even missing special-case
>>knowledge...
>
>
>I was wondering if you would want to cimpile a version for chessbase (as you do
>for unix, smp, windows , maicntosh (??) and others).
>In this case atleast we can be 'sure' that it is the 'real' crafty.
>playing the same moves (though havent tested throughly) doesnt necessary mean
>its the same thing.
>I believe several things has been taken out of crafty to make it chessbase
>compatible.
>but again I may be wrong ;)
>
>pavel


I can't.  I don't know what they do to the source to make it compatible with
their API..

Bob



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