Author: Wieland Belka
Date: 12:40:28 11/09/00
Go up one level in this thread
On November 08, 2000 at 22:09:58, Robert Hyatt wrote: >On November 08, 2000 at 16:25:43, Wieland Belka wrote: > >>On November 07, 2000 at 17:36:35, Robert Hyatt wrote: >> >>>On November 07, 2000 at 17:01:16, Wieland Belka wrote: >>> >>>>On November 07, 2000 at 10:30:06, Robert Hyatt wrote: >>>> >>>>>On November 07, 2000 at 06:56:01, Wieland Belka wrote: >>>>> >>>>>>On November 05, 2000 at 09:42:40, Robert Hyatt wrote: >>>>>> >>>>>>>On November 05, 2000 at 06:09:28, Wieland Belka wrote: >>>>>>> >>>>>>>>On November 04, 2000 at 23:58:39, Robert Hyatt wrote: >>>>>>>> >>>>>>>>>On November 04, 2000 at 12:59:23, Wieland Belka wrote: >>>>>>>>> >>>>>>>>>>Posted by Robert Hyatt on November 03, 2000 at 20:53:12: >>>>>>>>>> >>>>>>>>>>In Reply to: Re: Crafty 17.13 - using game archives by engines? posted by >>>>>>>>>>Wieland Belka on November 03, 2000 at 18:19:53: >>>>>>>>>>On November 03, 2000 at 18:19:53, Wieland Belka wrote: >On November 02, 2000 at >>>>>>>>>>14:25:48, Robert Hyatt wrote: >>>>>>>>>>> >>>>>>>>>>>>>On November 02, 2000 at 13:22:08, Wieland Belka wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>>Hello Crafty friends, >>>>>>>>>>>>>> >>>>>>>>>>>>>>using opening books it's a great part of Crafty's strong playing, well. >>>>>>>>>>>>>> >>>>>>>>>>>>>>1. How could I complete Crafty's book with specific opening stuff? >>>>>>>>>>>>>>2. Can Crafty profit from any game archives? If yes, on which way? >>>>>>>>>>>>>> >>>>>>>>>>>>>>Can anybody help? >>>>>>>>>>>>>> >>>>>>>>>>>>>>Thanks Wieland >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>>This is not hard to do... you can use _any_ collection of PGN games >>>>>>>>>>>>>you want, in order to build an opening book that covers the specific >>>>>>>>>>>>>openings you want to play against. >>>>>>>>>>>>> >>>>>>>>>>>>>We already have 2M game collections available. My ftp machine is full >>>>>>>>>>>>>of pgn files... The problem is "quality". not "quantity". The pgn has >>>>>>>>>>>>>typos, games by patzers, horrible blunders, openings that have been busted, >>>>>>>>>>>>>and so forth. Learning will help, but it definitely takes time. >>>>>>>>>>>> >>>>>>>>>>>>Bob, thanks for reply! >>>>>>>>>>>> >>>>>>>>>>>>You are right, of course, because of the quality of collections of PGN games. >>>>>>>>>>>>But I meant: If I had a little, but good collection to a specific rare opening, >>>>>>>>>>>>on which way could I *complete* Crafty's original book? >>>>>>>>>> >>>>>>>>>>>The way to do this is to take the original PGN, and then _add_ to it with the stuff you want to >use. In fact, the books.bin file is made to add to in this fashion, leaving book.bin to be a >large "backup" for when books.bin is >>>>>>>>>>>no longer useful. >>>>>>>>>> >>>>>>>>>>What do you mean with _add_? A command? Unknown by your command list v. 17.XX! >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>>There is no "add command". You have to have the original PGN file used to >>>>>>>>>create the book, then to this file you "add" the new pgn you want included. >>>>>>>>>You do this with any editor of your choice. >>>>>>>>> >>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>>And my second ask: Is it the right way to produce own openings books with *your* >>>>>>>>>>>>collections of PGN games on your ftp server? The way for that is clear, but is >>>>>>>>>>>>it well? Or is your Crafty opening book already the best solution? >>>>>>>>>>>> >>>>>>>>>>>>regards Wieland >>>>>>>>>> >>>>>>>>>>>What I do now is _not_ optimal. It needs a lot more work, which will happen >>>>>>>>>>>over the next year or two. I don't believe in hand-crafted books, as they >>>>>>>>>>>require too much human labor. But they are difficult to beat, without a _lot_ >>>>>>>>>>>of work... >>>>>>>>>> >>>>>>>>>>Bob, I'm a new fan of your Crafty! But the only thing I have is your command >>>>>>>>>>list v. 17.XX!! >>>>>>>>>>What are you telling me?! Is it possible to complete your opening book >>>>>>>>>>"book.bin" with own serious PGN game collections? >>>>>>>>>> >>>>>>>>>>regards Wieland >>>>>>>>> >>>>>>>>>yes. building the book simply sucks in a big pgn file. You can put _anything_ >>>>>>>>>into that file that you think is appropriate. >>>>>>>> >>>>>>>> >>>>>>>>Bob, please, sorry, but we are turning in a cycle again! ;-) >>>>>>>> >>>>>>>>I only wanted to say: The way to create an own opening book is clear. But I >>>>>>>>asked after a solution (Crafty commands!) to *complete* Crafty's book! Your >>>>>>>>command list v. 17.XX is not telling about it! >>>>>>>>By the way: I do not know exactly meaning of "book.bin" here and "books.bin" on >>>>>>>>the other side. >>>>>>> >>>>>>> >>>>>>>There is no command to "complete" crafty's book. You can only create a >>>>>>>book from raw PGN. Not add to it. Before you create the book, you can >>>>>>>put _anything_ in the pgn file. Then after you create the book from this >>>>>>>pgn file, you will have a book with the moves you want included. >>>>>>> >>>>>> >>>>>> >>>>>>Okay, now I understood. I can not complete your existing Crafty's opening books >>>>>>directly. >>>>>>And the other way: Is it possible to create a PGN file from your "book.bin" to >>>>>>complete with my stuff and create a new Crafty book.bin? >>>>>> >>>>> >>>>>No. the hashing is non-reversible. But the original PGN file is already >>>>>available on my ftp machine (enormous.pgn is the file you want, it is broken >>>>>into pieces to make it easier to download). >>>>> >>>> >>>>Thanks, Bob! Now I'm knowing really more than before! The last ones: >>>>1. What parameter do you recommend creating a really good new book.bin for >>>>Crafty? >>>> And books.bin?? >>> >>>I don't believe that (at present) it is possible to create a "really good book" >>>from pgn game collections. There are too many mistakes, blunders, refuted >>>moves, and so forth. >>> >>>This is a tough problem to do automatically. >>> >> >>But you have done so, too?! >> >>>>2. Is your "enormous.pgn" better than Dann Corbit's PGN opening folders under >>>> ftp://cap.connx.com/pub/a-openings/ and following? >> >>>No idea. Dan knows what I have. I believe what I have came from what he >>>has, which means if you combine all his stuff you get the file I use. >> >> >>And you do not know that?? Who did deliver "enormous.pgn"? I only ask to know >>which chances I have to create own opening books ... > > >I believe Dann put all of that together... Bob, English is not my native language. If you answering too short, I can not understand sure. What did you mean with that? I only want to see if your "enormous.pgn" was produced from Dann Corbit's game (opening) collection!
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