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Subject: Re: A great idea, but...

Author: Uri Blass

Date: 22:07:44 11/18/00

Go up one level in this thread


On November 18, 2000 at 22:05:39, Peter Kappler wrote:

>On November 18, 2000 at 21:30:38, Christophe Theron wrote:
>
>>On November 18, 2000 at 20:39:44, Fernando Villegas wrote:
>>
>>>On November 18, 2000 at 20:19:12, Will Singleton wrote:
>>>
>>>>On November 18, 2000 at 19:05:56, Christophe Theron wrote:
>>>>
>>>>>On November 18, 2000 at 14:03:31, Ed Schröder wrote:
>>>>>
>>>>>>On November 18, 2000 at 12:50:40, Hermano Ecuadoriano wrote:
>>>>>>
>>>>>>>On November 18, 2000 at 12:33:37, Ed Schröder wrote:
>>>>>>>
>>>>>>>>On November 18, 2000 at 08:40:36, Arshad Syed wrote:
>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>Fritz and Junior completely anhilated their opponents in the KC human-machine
>>>>>>>>>challenge. Junior played some remarkable human-esque chess in a couple of its
>>>>>>>>>games. One of them was a gem, where DJ disregards pawn material and instead
>>>>>>>>>launches a ferocious attack on the kingside. The only other computer game that
>>>>>>>>>was so human-like was the Hiarcs-Deen Hergott match which involved a
>>>>>>>>>Queen/Knight sacrifice by the computer.
>>>>>>>>>
>>>>>>>>>All this and hardly any mention in this NG, except for a handful of
>>>>>>>>>congratulatory messages. I mean I have seen much longer and more animated
>>>>>>>>>discussions for lesser quality comp-human games on the ICC, with moves being
>>>>>>>>>discussed in microscopic detail.
>>>>>>>>>
>>>>>>>>>...and finally, there was this thread on the US electoral system which possibly
>>>>>>>>>was the longest and most elaborately discussed in recent weeks.
>>>>>>>>>
>>>>>>>>>Regards,
>>>>>>>>>Arshad
>>>>>>>>
>>>>>>>>I have wondered myself too.
>>>>>>>>
>>>>>>>>In a mailing I have announced a 6-game match against computer killer
>>>>>>>>GM v/d Wiel and got about zero response. What to do? Cancel it?
>>>>>>>>
>>>>>>>>Ed
>>>>>>>
>>>>>>>Your Rebels are partly responsible for this!
>>>>>>>Everyone remembers Rebel 10-Anand!
>>>>>>>Thanks for the games against strong humans.
>>>>>>>
>>>>>>>Here is an idea:
>>>>>>>Hold the match "live" at some slow time control.
>>>>>>>Do not tell the viewers which is the computer.
>>>>>>>Conduct a live, running poll, asking which is which.
>>>>>>>Reveal the answer after the game.
>>>>>>>
>>>>>>>This would be like a Turing test, and it might be feasable now.
>>>>>>>I think those whose programs are said to be human-like, should
>>>>>>>risk it! It would be interesting!
>>>>>>
>>>>>>Very nice idea indeed!
>>>>>>
>>>>>>Ed
>>>>>
>>>>>
>>>>>
>>>>>Yes, yes, a thousand times YES!
>>>>>
>>>>>Let's see if people are able to guess who is human, who is program!
>>>>>
>>>>>
>>>>>
>>>>>    Christophe
>>>>
>>>>Wouldn't work.  Immediate moves from pondering would give it away.  Perhaps you
>>>>could disable pondering, or at least not move immediately?
>>>>
>>>>Will
>>>
>>>Disable? It is enough to deliver the moves above a minimal time, say, two
>>>minutes, even if the program answered in no time.
>>>Fernando
>>
>>
>>
>>Absolutely. This would not take away anything from the thrill of the game.
>>
>>
>>
>>    Christophe
>
>
>But what happens when there is a 2-minute pause for an obviously forced
>recapture?
>
>--Peter

It is possible to get always 2 minutes delay for every move even if the human
play the obvious move(I assume tournamrnt time control of 120/40).

Another idea is simply to tell the spectators about a move exactly every 3
minutes when it is not important if it is a computer move or a human move(in
order to do it you must use a delay of an hour to be practically sure that you
can do it because I do not expect the human to get to a big time trouble in the
opening and big time trouble after move 20 is no problem).

The only problem is that I guess that spectators who analyze the game with their
Century3 will have no problem to identify the machine.

Uri



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