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Subject: Re: Nodes per second?universal utility?

Author: Bruce Moreland

Date: 14:03:32 12/03/00

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On December 03, 2000 at 16:59:59, Paul Doire wrote:

>On December 03, 2000 at 15:34:48, Bruce Moreland wrote:
>
>>On December 03, 2000 at 13:25:00, Paul Doire wrote:
>>
>>>I am attempting same pc engine matches. It has been brought to my attention
>>>that Didziz has a page that describes the procedure for proper comparison.
>>>I have attempted to implement his suggestions(comparing think times with other
>>>prog running in background).
>>>But CM6000 doesn't have ability in "think lines" to measure nodes, only depth
>>>such as 4/09,5/10.Rebel 11 and CM8000 do have the ability to measure nodes.
>>>Is there a universal nodes measurement utility available so I can properly
>>>gauge nodes per second???
>>>
>>>I have attempted "Depth" searches but am unsure if accurate,Chess Tiger
>>>searches to depth of ten with CM6000 running in background in only 2.6 secs.
>>>While CM6000 takes 42 secs to get to 5/10 with Chess Tiger in background.
>>>Is it possible for Chess Tiger to search over 16 times faster???
>>>
>>>Thanks,
>>>Paul
>>
>>Does one card whose engine is turning 4500 RPM's go 1.5 times faster than one
>>whose engine is turning 3500 RPM's?
>>
>>The RPM figure is useful, but only in context of gear ratio.
>>
>>It is very difficult for chess programmers to supply you with gear ratio
>>figures, but RPM's are easy.
>>
>>You can't compare them, because the gear ratio isn't supplied.
>>
>>Perhaps some programs have search in their eval.  You do less nodes if you count
>>a three-ply search as one node.
>>
>>Who knows?
>>
>>bruce
>
>I guess a better term to use is each progs CPU usage regardless of task
>at hand,then one could allocate proper time based on each progs cpu"hoggage"!!??
>
>Paul

That's the thing, they are all using 100% of it constantly.

bruce




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