Author: Paul
Date: 07:12:31 04/29/01
Go up one level in this thread
On April 29, 2001 at 09:47:39, leonid wrote: >On April 29, 2001 at 08:05:05, Paul wrote: > >>On April 29, 2001 at 07:51:57, leonid wrote: >> >>>By curiosity I looked into Genius 2 work. It was: >>> >>>3 moves - 0 sec >>>4 moves - 33 sec. >>>5 moves - 39 min 45 sec. >>> >>>It could be that it use small hash. >> >>Genius 2 normally uses max 384 kB for hash. If you want more hash, you can start >>it (without the use of XMS/EMS drivers) like this: >> >>mg2 /x >> >>According to the manual: "The size of the hashtable is displayed in the initial >>dialog box and in the about dialog box. It will typically be 1 MB less than the >>total amount of RAM in your PC." > >Thanks you very much, Paul! It is valuable. I tried few positions with Genius 2 >and Rebel 10 and usually Genius was more speedy. I expected that this is due to >the use of hash table somewhere in Genius, when in Rebel 10, I tried putting >hash at zero. Now I see that it is the case. > >And do you know, maybe, how many legal moves Genius 2 accept? I know (since it >is written inside) that Rebel 10 have its limit of 100 moves. > >Salut, >Leonid Hi Leonid, Do you mean to say that if a position has more than 100 possible legal moves, Rebel won't accept it or maybe even crash? I own Rebels 7, 8 & 9, but I can't recall ever having read that. Have you tried it with a 'heavy' position? I also don't know about Genius (I have 1,2,3&5) unfortunately, as that's not something that is usually in a user manual. My program doesn't have a limit per position ... I generate pseudo legal moves, and the moves are all added to a big 1-dimensional array; moves of each new ply being added at the end of the moves of the previous ply. So I never run out of space, well, erm ... unless I search too many plies of course ... :) Salut, Paul
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