Author: gerard sanchez
Date: 16:07:18 05/24/01
Go up one level in this thread
I am beginning to think you are a salesman :) A very good salesman if you are lol Anyhow, where can I get Chess Assistant 2 On May 24, 2001 at 17:09:45, Albert Silver wrote: >On May 24, 2001 at 15:10:37, Uri Blass wrote: > >>On May 24, 2001 at 13:17:37, Kurt Utzinger wrote: >> >>>Hi Uri >>> >>>I am glad to read your very optimistic posting. But frankly spoken I do not >>>think it will ever be possible for me to play on a 2400 ELO level against >>>humans. So my first aim is to obtain 2100 ELO and then ... time will tell. I am >>>however convinced that it is much easier to get 2200-2300 ELO vs computers. >>>Despite all endevaours the psychological factor vs humans is rather important. >>>And already the uncomfortable feeling that you are playing a 2300 ELO human >>>player may suffice to loose a game ... >>> >>>Kurt >> >>I believe that you only need to play more games against humans if you want to >>get 2100. >> >>The time that you need to get 2100 is dependent on the number of the games that >>you play. >> >>If you play 2 tournament games against humans every week and do not agree to a >>draw too early then I expect you to get more than 2100 in less than 6 monthes. >> >>Uri > >Play experience no doubt weighs significantly, but this brings to mind something >a snooker teacher was found of repeating: > >"The phrase 'practice makes perfect' is incomplete and therefore wrong. It >should be 'PROPER practice makes perfect'." > >Basically, it isn't about spending a lot of time at the activity, but how that >time is spent. Proper methodology is crucial if you are a very ambitious. > >Possibly my favourite learning/training program is Strategy 2.0, which includes >theory, exercises and actual guided practical play. Basically, it starts with >theoretical material explaining the lesson of the day (so to speak), then goes >on to exercises in which you have to find a key move or moves, the key here >being that they are most often positional moves, and finally come the practical >play against the computer. The key in this last part is that you have several >hundred chosen positions to choose from, illustrating the different lessons, for >you to train against the computer. So you practice against the computer, but the >practice is clearly directed to help you work on a certain aspect of your >understanding. So if I just studied weak squares, I would choose one of the >practice positions of Weak squares in which I start with a large advantage >because of a weak square in my opponent's position (or you could switch roles >and try to defend it) and play from there, trying to exploit my advantage. > >In essence, it is the next step that computers can take us to, beyond the >well-known: theory and exercises. Now it's theory, exercises, AND practice. >Sorry if this sounds like a plug, but if you don't know it, it's worth looking >at IMO. > > Albert
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